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As always, some enemy attacks also have special side effects on Wario (like turning him into a snowball or inflating him like a balloon), often times these side effects are crucial to solving the various puzzles in the level. The game itself is a standard platformer and Wario has all of his usual tricks up his sleeve. Once the ghost is found, players have a set amount of time to exit the level. The player also needs to locate a key-bearing ghost in order to unlock an exit portal. To complete a level, the player must find four jewel pieces hidden throughout the stage.
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Each area has a handful of levels followed by a boss fight.
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Players are free to choose from one of four areas to tackle. After a short tutorial level, the player is brought to an overworld-style map. The gameplay for this title is similar to other Wario Land games. To fully enjoy everything this game has offer, it is best played using a GBA SP or via the Wii U Virtual Console. In fact, both the audio and visuals of the game are so advanced, that the original GBA model doesn’t do them justice. The audio is also in a league of its own with a well-mixed soundtrack and even scant vocals in several of the tracks. The colors are vivid with transparency and linear effects rival that of Super Mario World 1 and 2. Wario Land 4 is a perfect demonstration of the graphical power the GBA is capable of. One of the first things I noticed about this game is how beautiful it is. Knowing that uncovering the secrets hidden within these halls is key to both his escape and breaking the curse, he sets about his task. As he explores, he uncovers four mysterious passages. Following the cat into the depths of the pyramid, he falls down a chute and finds himself in the depths of the structure. When he arrives, he finds a strange black cat waiting for him. Eager to get his hands on as much loot as possible, Wario hops in his car and drives to the site. The legend says that the princess was cursed by a greedy sorceress for not giving up her wealth and anyone who can break the curse will be rewarded beyond their wildest dreams. In this entry, Wario reads an article in the newspaper about the treasure-filled pyramid of Princess Shokora. Let’s see how it all panned out.Īs is the case with every Wario title, the backstory to the game is extremely silly.
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Having never played this entry in the series before, I went in with high expectations. But I’ve not forgotten how charming that game was. It’s been almost two years since I played and reviewed Wario Land 3 for the Game Boy Color. With these conditions in mind, my answer was obvious… Wario Land 4! So for my first GBA review, I wanted to go with a game that really highlighted the system’s technical prowess, while also capturing that unique “Nintendo” feel. As you might imagine, this made it exceptionally popular. It was small enough to fit in your pocket, but it packed as much visual power as the Super NES. Of course, the big handheld system at the turn of the century was the Game Boy Advance. But I would be amiss if I neglected to give some attention to the handheld scene. All of these are great home gaming systems. So far in this generational backlog I’ve reviewed titles from the GameCube, Xbox, and Playstation 2.